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Devlog
Oswego Quest for the Golden Pin
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Devlog
OQftGP 0.1.7 & Demo 0.1.2 Update
February 28, 2025
by
CamCommand
What's up Gamers! Here's the big update for this month. For the paid version, Marano and the first part of the main quest is completed! There is room for improvement as always, but rooms are made and...
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Bug Fix in Demo (not fixed in Paid)
January 26, 2025
by
CamCommand
Hey Gamers, Quick update, let me explain. It was brought to my attention that the door between Cooper and Funnelle trapped you in a loop. That has been fixed. But most disappointingly, a test line was...
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Small Update
December 28, 2024
by
CamCommand
Hey Gamers, I'm going on vacation soon, and wanted to make a change that was left out of the last major update. Scene changes are now easier to interact with.Have a happy new years!...
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OQftGP 0.1.6
December 14, 2024
by
CamCommand
#update
Hello all, Welcome to a brand-new update for Oswego Quest for the Golden Pin. This is both an update to the browser demo and the paid early access game files. A lot of my life is different since my la...
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Very Late Update
August 18, 2024
by
CamCommand
1
Hey Gamers, Long time, no write. I'm going to go over a quick explanation on what has and will happen with the development of this title. First off, I have not abandoned this game. If anything is goin...
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Demo Update 0.1.2
May 15, 2024
by
CamCommand
1
Demo Update 0.1.2 Hey gamers! I've been hard at work on the paid version of Oswego Quest for the Golden Pin. Keeping up with development by myself while working full-time isn't easy. I've contacted a...
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Demo Update 0.1.1
May 07, 2024
by
CamCommand
Demo Update 0.1.1 Hey everybody, Cameron here. I'm posting a small update to the browser demo today instead of the paid version. I spent the past couple of weeks working on a part of the game that doe...
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OQftGP 0.1.2
April 23, 2024
by
CamCommand
0.1.2 Update Hey gamers! This is a super small update, only adding the entrance to Cooper Dining Hall (assessable through back door in Funnelle Lobby) with a few intractable objects. I do work on this...
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